Wii U | Dunham Gaming

Wii U Reviews

Donkey Kong Country: Tropical Freeze ()
February 26, 2014 -

It’s Donkey Kong’s birthday and Diddy, Cranky, and Dixie are all there to help celebrate. Until. of course, the tropical… Read More »

RUSH (Wii U) ()
December 23, 2013 -

The last of the batch of Two Tribes games arriving on the Wii U has finally arrived! The PC version of a classic game RUSH – minus the Rubik’s branding and cel-shaded blocks – makes a welcome return to consoles, ready to challenge players in a series of tricky puzzles. The main aim is to get the coloured cubes to roll over from A to B, but then there are multiple streams of differently-colored cubes, and they are looking for their respective goals. All of that could explode the whole concept into a lot of ideas, and a lot of reasons to get stuck on levels.

Coaster Crazy Deluxe (Wii U) ()
December 16, 2013 -

Frontier Developments has made a reputation for their theme park sims, after developing RollerCoaster Tycoon 3 and Thrillville. Many people have fond memories of building rides and attractions, and complete various challenges. However, they are now returning to these plots, as they release Coaster Crazy Deluxe for the Nintendo Wii U, where it gives users an ability to build their own roller coaster rides, no more, no less.

EDGE (Wii U) ()
December 10, 2013 -

Two Tribes – the developer of Toki Toki – seems to be busy porting their classic mobile games over to the Wii U. One of those is EDGE, which happens to be a 2008 game which appeared on iOS, Android and PC platforms, and 5 years later, it finally reached onto the Nintendo’s latest system in 1080p HD graphics. With a sub-$5 price tag and off-screen support, it may look like a game with a good value for money, is it not?

Sonic Lost World (Wii U) ()
October 25, 2013 -

Just when Sonic starts to take a step in the right direction after Colors and Generations, he appears in his new game that it is ‘really’ unlike any other in the main series so far. The blue hedgehog takes a ride on the plane towards something resembling a mixture of Sonic CD’s ‘little planet’ and a beehive, and discovers some planet-like lands, vivid colors and giant creatures and fruits within that honeycombed place. It’s more – should I say – “down to earth” than Super Mario Galaxy, but it’s actually trying to look like, play like and frustrate like Super Mario Galaxy, as suspected by many people. As much as I want a true sequel to Sonic Generations and not have Sonic Team mucking around too much for once, this game may actually be something worth looking into.